Fangs: Where Every Hero Rewrites the MOBA Rulebook
Fangs ditches traditional MOBA lane grinding for explosive 4v4 skirmishes where hero mastery defines victory. Matches average 15 minutes, prioritizing aggressive teamplay over farm-heavy lulls. The roster’s 28 heroes each possess game-warping ultimates that demand constant counterplay adaptation.
Ultimate Roulette: A Gameplay Loop Built on Tension
Every hero’s ultimate ability charges faster through combat, not last-hits. Killing enemy players steals 30% of their ultimate charge.
This creates high-risk gambits around ability timing. Fights become psychological warfare as teams bluff ultimate availability.
The map features three dynamic capture points that shift positions every 90 seconds. Controlling all points triggers a 20-second “Fang Rush” mode, doubling ultimate charge rates. Matches hinge on exploiting these windows for swift comebacks.
Gothic Punk Aesthetics With Tactical Clarity
Fangs embraces a muted color palette of deep purples and toxic greens for its vampire-themed arenas. Hero abilities cut through visual noise with stark particle effects.
Audio design shines with distinct weapon soundscapes. The razorback snort of werewolf hero Grendel telegraphs his leap before the animation starts.
Character designs avoid genre clichés. The vampire sniper “Crimson Widow” uses a coffin-shaped railgun. Support hero “Banshee” emits visible soundwaves that heal allies but damage enemies crossing them. Visual feedback ensures you always know why you died.
Optimized for Chaos, Built for Precision
Fangs maintains 144fps stability on mid-range hardware during ultimate-heavy team fights. Input latency measures under 8ms at 60Hz.
The control scheme allows full key rebinding plus three savable profiles. Colorblind modes cover eight deficiencies with adjustable enemy outline thickness.
New players get a “Trial by Blood” tutorial forcing 1v1 scenarios against each hero type. Advanced tutorials cover frame-perfect ultimate cancels.
Replays include heatmaps showing ability effectiveness per match phase. Server tick rates hit 64Hz, ensuring melee hits register consistently.
System Requirements For Fangs
| Component | Minimum Spec |
|---|---|
| OS | Windows 7 and up |
| Processor | Intel Core i5-4430 / AMD FX-6300 |
| Memory | 20 GB RAM |
| Graphics | NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB |
| Storage | 20 GB available space |
The Verdict: Does Fangs Draw Blood?
Fangs succeeds as a MOBA for players who hate MOBAs. The removal of last-hit mechanics lowers entry barriers while ultimate-stealing raises skill ceilings.
Match pacing suffers slightly during queue times (avg. 2m30s off-peak). Hero balance sees weekly tweaks, sometimes overcorrecting.
The monetization model deserves praise. All heroes are free through gameplay. Premium cosmetics avoid pay-to-win stats.
The battle pass offers permanent unlock tracks, not FOMO-limited content. Cross-progression isn’t available, restricting PC-only players.
Final Score: 84/100
Fangs carves its niche through relentless action and inventive hero design. While lacking the esports polish of giants like LoL, it delivers unparalleled adrenaline spikes per minute.
Worth installing solely to experience the vampire duelist “Bloodweaver,” whose ultimate swaps health percentages with his target.
Best Deals & Where to Buy
At $4.99, Fangs offers exceptional value with no paywalls restricting gameplay. The base game includes all current and future heroes. Seasonal events add free cosmetic tracks alongside premium options.
| Store | Sale Price | Regular Price | Savings |
|---|---|---|---|
| Steam | $4.99 | $4.99 | 0% off |
