Metal War Online: Retribution Forces You Into a Deathmatch at 200 MPH
Metal War Online: Retribution throws players into compact arenas with weaponized cars. The core premise merges third person shooting with high velocity racing mechanics. Matches demand precision driving while managing cooldowns for missiles, mines, and energy shields.
Chaotic Racing Combat Loop
The gameplay revolves around three primary modes: Team Deathmatch, Capture the Core, and Free Drive. Deathmatch provides pure vehicular carnage across industrial zones. Capture the Core requires escorting a volatile energy cell through enemy fire. Free Drive serves as a practice space for mastering drifts and jumps.
Customization includes 12 base vehicles with modular weapons. The **Plasma Repeater** offers sustained fire, while **Gravity Mines** disrupt pursuing enemies. Upgrades use an XP based progression unlocking armor plating and nitro boosts. Matches feel frantic but controls remain responsive despite the chaos.
Neon Soaked Visuals With Functional Audio
Retribution uses a comic book inspired art style with exaggerated explosions. Tracks feature glowing ramps and destructible containers. While textures appear dated, the aesthetic maintains clarity during high speed combat. Particle effects for weapon impacts provide crucial visual feedback.
The soundtrack blends synthwave with aggressive guitar riffs during battles. Engine sounds help locate enemies behind cover. Voice lines for power up pickups feel overly repetitive during extended sessions.
Performance & Accessibility Breakdown
The game runs smoothly on minimum specs, maintaining 60 FPS at 1080p. Lower end systems may experience pop in for distant objects. Keyboard controls feel stiff compared to gamepads, requiring manual sensitivity adjustments. Matchmaking times vary between 30 seconds to 3 minutes depending on region.
No crossplay limits the player base on PC. The monetization model stays unobtrusive with cosmetic only microtransactions. Daily challenges provide steady currency for unlocking new skins.
System Requirements For Metal War Online: Retribution
| Component | Minimum Specs |
|---|---|
| OS | Windows 7 / Vista / XP SP3 |
| Processor | Intel Core 2 Duo / AMD Athlon X2 64 3.0 GHz |
| Memory | 2 GB RAM |
| Graphics | 512 MB NVIDIA GeForce 9500GT / ATI Radeon HD 3450 |
| Storage | 3 GB available space |
The Verdict: Is Metal War Online: Retribution Good?
Retribution delivers fast paced combat but lacks long term depth. The racing shooter hybrid concept works well in short bursts. Limited map variety becomes apparent after 10 hours. Vehicle handling shines during tight corridor battles despite basic physics.
Fans of **Twisted Metal** will appreciate the focused demolition derby gameplay. The low system requirements make it accessible for casual players. Competitive gamers may find the skill ceiling too low compared to titles like **Rocket League**.
Final Score & Thoughts
7/10 – A flawed but fun arcade style shooter. Best enjoyed in 20 minute sessions with friends. The $14.99 price feels fair for the content offered. Recommended for players seeking uncomplicated vehicular mayhem.
